Territory Conquest

Territory Conquest is a 2014 real-time strategy wargame, and is the standalone version of the popular Roblox games The Conquerors and Territory Conquest.

The goal of the game is to defeat all enemies by any means necessary, such as nuking enemy territory to have them surrender themselves or take over enemy territory and emerge as the winner of the round. Rounds may be played multiplayer or singleplayer, and each round lasts approximately 45 minutes to 2 hours. If rounds are played singleplayer, then the goal of the game is to take over every neutral territory.

The game will launch the initial alpha version on January 7, 2014 and is planning on making an early alpha by July 2013.

Gameplay
The player starts off with one capital on a country, from there the goal of of the player is to take over the country and expand as much territory as possible. A capital produces 15 soldiers every second. A player is given 10 humvees, 5 light tanks, 20 low-grade helicopters, 3 jet fighters and 50 assault rifles (may vary) that can be used to aid the soldiers at the beginning of the game. A soldier is automatically equipped with a low-grade weapon at the beginning of the game. Unlike the Roblox variant, there are other important people in the game such as scientists, doctors and architects. A player is given 40 of every important civillian at the beginning of the game. A player also starts with three commercial buildings, 25 houses that may vary in looks and a military airfield in a capital. Structures increase the amount of soldier production on where it is placed. Most territories are pre-configured with structures. 40 scientists can produce a lab in 5 minutes, and a nuke can be developed every 25 minutes. Nukes take 15 scientists to launch and depending on where it will hit, the results may vary. If a nuke is aimed at a huge colony, more often they will use counter missiles to blow it up while in the air, and if a nuke succesfully hits, all structures within it's explosion radius will be destroyed, and there is a 17% chance it will produce nuclear winter around the explosion radius. Scientists can also manufacture high grade vehicles and weapons. Doctors can heal injured soldiers and other injured civillians. They manufacture bloodpacks, pills and painkillers that soldiers need when attacking. Architects manufacture the buildings and other structures in a territory. They continuosly build structures at the beginning of the game unless told by the player to stop. Manufacturers create everything necessary for soldiers and most of the weapons. They also provide soldiers food and water needed for survival, and manufacture most of the vehicles. Last but not the least are the soldiers. They are the most important part of your territories, as their job is to defend and take over any territory you want them to. Other civillians need to provide them their supplies if they run out.

If a player wishes, he can ally another player in the game, if the other player accepts. They can provide each other troops and supplies, but can betray each other as well. If a game is won by allied players, it is considered an allied win and doesn't count as an actual win.

A player may also give his territory to an ally or another player, but it takes a minute as the population needs to move to the nearest territory of yours. NOTE: You can never, ever give your capital to somebody else.

If a player is out of hope, he may surrender to enemies.

If a player is taken over by enemies, he will be defeated and ejected from the game.