Daniel McCoy


 * Toy Story (1995) (renderman @ software development)
 * A Bug's Life (1998) (rendering software engineer)
 * Toy Story 2 (1999) (shading artist)
 * Monsters, Inc (2001) (lead shading artist)
 * Finding Nemo (CG artist)
 * The Incredibles (2004) (illumination engineer)
 * Summer Belongs Movie (2005) (illumination engineer)
 * Frozen Fever (2006) (new technology integration engineer)
 * Ratatouille (2007) (shading supervisor)
 * WALL.E (2008) (software development)
 * Up (2009) (character shading & groom artist)
 * Toy Story 3 (2010) (global technology engineer)
 * Cars 2 (2011) (lightspeed technical director)
 * The Good Dinosaur (2015) (look development)
 * Finding Dory (2016) (new technology integration engineer)
 * Cars 3 (2017) (shading, lighting, fx & rendering)
 * Robo-con (2017) (look development)
 * Coco (2017) (shading, lighting, fx & rendering)
 * Incredibles 2 (2018) (shading, lighting, fx & rendering)
 * Charatcher Toons: The Movie (2018) (look development)
 * Toy Story 4 (2019) (shading, lighting, fx & rendering)